
Start a quest
Tell me about the dungeon you need cleared.
Stamina this month
Two quest slots open for November. December is full; January is wide open.

After you press the button
What happens next.
Day 1–2
A reply with a sketch
I read your message properly and send back a first sketch of the route, plus any questions.
Week 1
A call at the campfire
Forty-five minutes on video. We talk about the problem, the people and what winning looks like.
Week 2
The one-page plan
You get the plan and a fixed price. Sign it, and the quest begins.
Questions from travellers
Before you start.
How long does a quest take?
Most quests run eight to ten weeks. Small ones, like a logo refresh or a single illustration, take two or three.
Do you work with teams outside the UK?
What does it cost?
Can you work with our developers?
Do you take on illustration only?

Juno
Not ready to write yet?
Wander the island first. The dungeons are a good place to start.